Welcome to WEVR 2017, the third international Workshop on Everyday Virtual Reality.
This workshop is co-located with the 2017 IEEE Conference on Virtual Reality (IEEE VR 2017), the top conference for Virtual Reality research which will be held from March 18-22 in Los Angeles, CA, USA. Dates and venue TBD.
This year marked the commercial release of the two main Head-Mounted Display to experience VR in domestic environments: the HTC Vive and the Oculus Rift. In this third iteration of the workshop we want to retain the themes that proved successful for the first-ever WEVR, and also invite submissions on new trends related to everyday VR. One of the focus areas in which we will invite submissions on, will be the on advances in VR-based gameplay. We will endeavour to reach the VR community thriving in the California area.
Gameplay Design and Player Interaction in VR
Overcoming constraints of real environments
Tangible and haptics support to interaction with the environment
Co-located and Remote Social & Collaborative VR and related challenges
3D User Interfaces for Desktop or semi-immersive VR
VR home healthcare and education
Effects of prolonged VR use in domestic settings
New trends of VR applications
03月19日
2017
会议日期
初稿截稿日期
终稿截稿日期
摘要截稿日期
注册截止日期
2016年03月19日 美国 Greenville, SC, USA
第二次日常虚拟现实研讨会2015年03月23日 法国
2015日常虚拟现实研讨会
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