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活动简介

The 15th Annual Workshop on Network and Systems Support for Games (NetGames 2017) will be co-located with ACM Multimedia Systems Conference (MMSys 2017) and held at Academia Sinica, Taipei, Taiwan on June 22-23, 2017. This is the first time for NetGames to co-locate with MMSys, which has three co-located workshops: NOSSDAV, MoVid and MMVE.

NetGames brings together researchers and practitioners from academia and industry across the globe to present their latest research on the challenges of today's networked games, and to further understand the requirements and explore the possibilities of future generations of networked games. NetGames will also have a keynote and panel discussions with participants (or invited talks) from both academia and industry. 

征稿信息

重要日期

2017-02-24
摘要截稿日期
2017-03-08
初稿截稿日期
2017-03-22
初稿录用日期
2017-04-28
终稿截稿日期

征稿范围

NetGames brings together researchers and practitioners from academia and industry across the globe to present their latest research on the challenges of today's networked games, and to further understand the requirements and explore the possibilities of future generations of networked games. NetGames will also have a keynote and panel discussions with participants (or invited talks) from both academia and industry. Submissions are solicited on all aspects of networked games, including (but not limited to):

  • Scalability, cloud support, client-server, P2P, and mobile architectures

  • Efficient message distribution and network protocol design

  • Latency issues and lag compensation techniques

  • Network traffic measurement and modeling

  • System benchmarking, performance evaluation, and provisioning

  • Operating system enhancements, service platforms, and middleware

  • Massively Multiplayer Online Gaming (MMOG)

  • Multiplayer usability and user behavior studies

  • Personal communications and conferencing in games

  • Mobile games, resource-constrained systems, and context-based adaptation

  • Quality of service, quality of experience, and system/content adaptation

  • Dynamic and user-generated content authoring and management

  • Security, authentication, accounting and digital rights management

  • Cheat detection and prevention

  • Social networking in multiplayer games

  • Multisensory games

  • Serious games

  • Data analytics and visualization support for game research

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重要日期
  • 会议日期

    06月22日

    2017

    06月23日

    2017

  • 02月24日 2017

    摘要截稿日期

  • 03月08日 2017

    初稿截稿日期

  • 03月22日 2017

    初稿录用通知日期

  • 04月28日 2017

    终稿截稿日期

  • 06月23日 2017

    注册截止日期

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