活动简介

The 2017 IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2017) serves as a platform for simulationists from academia, industry and research labs for presenting recent research results in Distributed Simulation and Real Time Applications. DS-RT 2017 targets the growing overlap between large distributed simulations and real time applications, such as collaborative virtual environments, pervasive and ubiquitous application scenarios, motor-, controller-, sensor- and actuator-based systems. The conference features prominent invited speakers as well as papers by top researchers in the field. DS-RT 2017 will include contributed technical papers, invited papers, and panel discussions. The proceedings will be published by IEEE-CS press. The IEEE/ACM DS-RT is at its 21st edition and it represents a major appointment for the distributed simulation community.

征稿信息

重要日期

2017-05-05
摘要截稿日期
2017-05-05
初稿截稿日期
2017-06-05
初稿录用日期
2017-07-10
终稿截稿日期

DS-RT provides an international forum for the discussion and presentation of original ideas, recent results and achievements by researchers, students, and systems developers on issues and challenges related to distributed simulation and real time applications. 

Authors are encouraged to submit both theoretical and practical results of significance. Demonstration of new tools/applications is very desirable.

征稿范围

The scope of the symposium includes, but is not limited to:

  • Paradigms, Methodology and Software Architectures for Large Scale Distributed and Real-Time Simulations (e.g. Parallel and Distributed Simulation, Multi-Agent Based Distributed Simulation, HLA/RTI, Web, Grid and cloud based Simulation, hardware-software co-design for extreme scale simulations) 

  • Paradigms, Modeling, Architecture and Environments for Large Scale Real-time Systems and Concurrent Systems with hard and soft Real-Time Constraints 

  • Non-functional Properties of Distributed Simulation and Real-Time Systems (e.g. Dependability, Availability, Reliability, Maintainability, Safety, Security, Trustworthiness, QoS) 

  • Theoretical Foundations of Large Scale Real-Time and Simulation Models (e.g. Event Systems, Causality, Space-Time Models, Notions of Time, Discrete and Continuous Systems, Simulator Coordination) 

  • Simulation Studies at Large and Very Large Scale (e.g. Industrial, Commercial, Ecological and Environmental, Societal, Power and Energy, Pervasive and Ubiquitous Computing Systems) 

  • Performance and Validation of Large Scale and Distributed Simulations (e.g., Benchmarking and Analytical Results, Empirical Studies; DIS, HLA/RTI Studies) 

  • Languages and Tools, Development Environments, Data Interfaces, Network Protocols and Model Repositories that address Very Large Simulations 

  • Data Management and Distribution Issues, Interest Management, Semantic Modeling, Multi-resolution Modeling, Dead-Reckoning Mechanisms 

  • Pervasive and Ubiquitous Computing Architectures and Applications that involve Simulations and/or adhere to Real-Time Constraints 

  • Simulation based Virtual Environments and Mixed Reality Systems (e.g. Interactive Virtual Reality, Human Communication through Immersive Environments) 

  • Collaborative Virtual and Augmented Reality, Shared Interaction Spaces, Telepresence Systems and Shared Workspaces, 3D Video and Acoustic Reconstruction, Shared Object Manipulation 

  • Serious Gaming and Massive Multiplayer Online Games (MMOG) applications, architectures and scalability issues. 

  • Visual Interactive Simulation Environments (e.g., Generic Animation, Visual Interactive Modeling, Interactive Computer Based Training and Learning; Scientific Visualization; High-End Computer Graphics); 

  • Design Issues, Interaction Designs, Human Computer Interaction Issues raised by Large Scale DS-RT Systems; 

  • Media Convergence (e.g. New Technologies, Media Theory, Real-Time considerations of Multi Modality,etc.) 

  • Innovative Styles of Interactions with Large Scale DS-RT Systems (e.g. Implicit, Situative and Attentive Interaction, Tangible Interaction, Embedded Interaction, etc.); 

  • Technologies for Living Labs (e.g. Mirror World Simulation, Interoperability, Large Scale Multi Sensor Networks, Global Wireless Communication, Multi Stakeholder Understanding and Innovation) 

  • Environmental and Emerging Simulation Challenges (e.g. Growth of Human Population, Climate Change, CO2, Health Care, Ecosystems, Sustainable Development, Water and Energy Supply, Human Mobility, Air Traffic, World Stock Markets, Food Supply Chains, Megacities, Smart Cities, Disaster Planning, etc.)

  • Advanced Simulation Studies and Technologies (Discrete event, continuous Simulation, etc..)

  • Serious On-line Gaming

作者指南

High-quality original papers are solicited. Papers must be unpublished and must not be submitted for publication elsewhere. All papers will be reviewed by Technical Program Committee members and other experts active in the field to ensure high quality and relevance to the conference. Accepted papers will appear in the conference proceedings to be published by IEEE Press.

留言
验证码 看不清楚,更换一张
全部留言
重要日期
  • 会议日期

    10月18日

    2017

    10月20日

    2017

  • 05月05日 2017

    摘要截稿日期

  • 05月05日 2017

    初稿截稿日期

  • 06月05日 2017

    初稿录用通知日期

  • 07月10日 2017

    终稿截稿日期

  • 10月20日 2017

    注册截止日期

主办单位
IEEE Computer Society
ACM SIGSIM
联系方式
移动端
在手机上打开
小程序
打开微信小程序
客服
扫码或点此咨询