活动简介

Held in conjunction with the International Consumer Electronics Show (CES), the world's largest tradeshow on consumer technology, the IEEE Consumer Communications and Networking Conference (CCNC) is a major annual international conference organized with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of consumer communications and networking.

IEEE CCNC was organized specifically to help the consumer technology industry drive the advancement of the numerous wireless and wireline communications technologies and applications that will one day provide secure and reliable on-demand access to both entertainment and information anytime and anywhere. Included in CCNC's scope are nearly every technological area ranging from cognitive and peer-to-peer networking to the services, tools, and devices used to ensure ease-of-use, privacy and stunning interactivity.

IEEE CCNC 2021 will present the latest developments and technical solutions in the areas of home networking, consumer networking, enabling technologies (such as middleware) and novel applications and services. The conference will include a peer-reviewed program of technical sessions, workshops, business application panels, tutorials, demonstration sessions as well as keynotes from leading figures in industry and academia.

Sponsor Type:1

组委会

GENERAL CHAIR

Joonhyuk Kang
Korea Advanced Institute Science & Technology (KAIST), S. Korea

TPC CHAIR

Kaushik Chowdury
Northeastern University, USA

TPC VICE-CHAIR

Marco di Felice
University of Bologna, Italy

WORKSHOP CO-CHAIR

Thorsten Herfet
Saarland Informatics Campus, Saarland, Germany

WORKSHOP CO-CHAIR

Carlos Kamienski
Federal University of ABC, Brazil

KEYNOTES CHAIR

Claudio Casetti
Politecnico di Torino, Italy

DEMONSTRATION CO-CHAIR

Ebrahim Saberinia
PANELS & INDUSTRY CHAIR

Ravikimar Balakrishnan
Intel Labs, USA

EDAS CHAIR

Zhangyu Guan
University at Buffalo, USA

征稿信息

重要日期

2020-08-31
初稿截稿日期

征稿范围

Research contributions are welcome in all areas pertinent to consumer communications and networking, including:

Networking solutions for Games, Multimedia, Social Good, and P2P Applications
Cloud & Fog/Edge Computing and Networking
Next Generation Protocols: MAC and Above
Wireless Communications: Fundamentals and PHY
5G and Onwards to 6G
IoT Enabling Technologies
Security, Privacy and Content Protection
Mobile and Wearable Devices, Services and Applications
Communications and Applications for Connected and Autonomous Vehicles on Land, Water, and Sky
AI/ML in Sensing, Communication and Applications
Software Defined Networking/Network Function Virtualization

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重要日期
  • 会议日期

    01月09日

    2021

    01月12日

    2021

  • 08月31日 2020

    初稿截稿日期

  • 01月15日 2024

    注册截止日期

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IEEE Communications Society
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