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活动简介

Persuasive Technology (PT) is a vibrant interdisciplinary research field, focusing on the design, development, and evaluation of interactive technologies aimed at changing people’s attitudes or behaviors through persuasion and social influence, but not through coercion or deception.

征稿信息

重要日期

2017-11-01
初稿截稿日期
2018-01-15
初稿录用日期
2018-01-31
终稿截稿日期

征稿范围

The list below provides some additional examples (in no particular order); eligible papers are not limited to these specific examples.

Domains

  • Safety

  • Personalized health care (e.g. health, wellbeing, happiness)

  • Personalized medicine

  • Healthy environments

  • Sustainable environment

  • Persuasive wellbeing

  • Persuasive cities

  • eLearning and training

  • Marketing and e-commerce

Technological and design perspective

  • Big data systems

  • Sensing technology

  • Early warning systems

  • Intelligent systems

  • Smart environments

  • Connected devices (Internet of Things)

  • Design of feedback

  • Multimodal interaction

  • Persuasive systems, interfaces, visualization

  • Socially influencing systems

  • Computer-supported influence

  • Tailored, persuasive, and personalized systems

  • Mobile, pervasive and ubiquitous persuasion

Methodology

  • Design methodologies

  • Behavior change support systems design

  • Experiments

  • Big data methodologies

  • Gamification

  • Implementation

  • Evaluation and validation

  • Valorization

  • Machine learning

  • (Ecological) monitoring

  • Feedback

  • Coaching

  • Persuasion through gamification

Theory

  • Mass persuasion and interactive technologies

  • Cognition and persuasive technology

  • Ethics and moral issues

  • Cultural influences

  • Humanizing and/or dehumanizing effects of persuasive technology

  • Unconscious processes

  • Habits and habit change

  • Social practices

  • Cultural values

  • Reciprocity

  • Competition, social comparison

  • HCI issues

Miscellaneous

  • Unexpected effects of PT

  • Disruptive technology

  • Persuasive backfiring

  • Peripheral interaction

  • Slow technology

Contributions can be made in the following categories

  • Paper (short and long)

  • Poster

  • Workshop

  • Symposium

  • Demo

  • Doctoral consortium

  • Tutorial

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重要日期
  • 会议日期

    04月16日

    2018

    04月19日

    2018

  • 11月01日 2017

    初稿截稿日期

  • 01月15日 2018

    初稿录用通知日期

  • 01月31日 2018

    终稿截稿日期

  • 04月19日 2018

    注册截止日期

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