CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”
The goal of the conference is to highlight and foster discussion of current high quality research in games and HCI as foundations for the future of digital play. To this end, the conference will feature streams that blend academic research and games with research papers, interactive demos, and industry case studies.
CHI PLAY grew out of the increasing work around games and play emerging from the ACM annual conference on Human Factors in Computing Systems (CHI) as well as smaller conferences such as Fun and Games, and Gamification. CHI PLAY is sponsored by the ACM Special Interest Group for Computer-Human Interaction (SIGCHI).
Game Interaction
Novel Game Control
Novel Implementation Techniques that Affect Player Experience
Evaluation of Feedback and Display Technologies for Games
Gamification
Neurogaming
Persuasive Games
Games for Health, Learning and Change
Exertion Games
Player Experience
Virtual and Augmented Reality Games
Games User Research
Game Evaluation Methods
Psychology of Players and Games
Player Typologies
Accessible and Inclusive Game Design
Novel Game Mechanics Impacting Player Experience
Casual Game Design Studies
Social Game Experiences
Serious Games
Alternate Reality Games
Tools for Game Creation
Developer Experiences and Studies of Developers
Industry Case Studies
10月16日
2016
10月19日
2016
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