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活动简介

The 7th International Conference “Advances in New Technologies, Interactive Interfaces and Communicability (ADNTIIC 2016): Design, E-commerce, E-learning, E-health, E-tourism, Web 2.0 and Web 3.0” is a scientific meeting for discussing the latest advances in the areas of accessibility, communicability, computer animation, computer science, database techonologies, digital cartography, distance education, human factors, hypermedia, ICT, quality design, laboratory experience, medical informatics, mobile multimedia, open software, software and systems engineering, telecommunications, teleworking, tourism online, ubiquitous computing, user experience design and augmented reality.

We know that many conferences are focussed on specific aspects of computer science, multimedia, education, artificial intelligence, computer vision, etc., and bring together leading experts in a particular field or sometimes on a specific technology. At such large conferences students are often marginalized or relegated to poster sessions. ALAIPO and AInCI conferences, workshops, symposiums, etc., are not a very big scale and aim to promote dialogue between established professors and graduate students working on new directions. Hence topics from the whole range of human-computer interaction, multimedia, software, design, etc. are welcomed. Last year’s symposiums, workshops, conferences, etc., organized by ALAIPO and AInCI, for instance, included papers on the topics (see below the nine main areas in alphabetical order). An extensive listing connotes and reflects the requirement and also skill necessary to find intersection zones of the disciplines among the different domains, fields, and specialities; which at the same time potentially boosts and merges the formerly different scientific views.

征稿信息

重要日期

2016-09-10
初稿截稿日期

征稿范围

: Communicability and Design

• Aesthetic and Creative Design 
• Auditory Contents for Interactive Systems 
• Cognitive Modeling 
• Communicability in Multimedia and Hypermedia Systems Online and Off-line 
• Interactive Design and Semiotics 
• Practices and Aproaches of Visualization Design 
• User Experience Design

:: E-commerce

• Benchmarking
• Customer Centricity and E-branding 
• Globalization and New e-Business and e-Marketing Strategies
• m-Commerce and Pervasive Computing
• Security Models for m-Payment Systems 
• Virtual Community and Business Development

:: E-learning

• Collaborative Learning
• Dynamics and Statics Media for Education
• Innovative Uses of Technology for Learning and Teaching 
• Intelligent Agents and Multiagent Models
• Pedagogical Tools for Supporting Learning Environments 
• Mobile Learning Environments and Applications 
• Video Games for Learning

:: E-health

• Bioengineering
• Experimental Services in Specialist Care, Telerehabilitation and Remote Surgery
• Image Processing and Computer and/or Robot Vision
• Medical Informatics and Wearable Devices
• Scientific Visualization
• Stereoscopic and Digital Photography
• Telenursing and Health Monitoring

:: E-tourism

• Augmented/Mixed Reality for New Media Art 
• Communications Strategies for Increase the Tourism Market
• Cultural Heritage and Eco-Museum 
• Effective Models and Technologies for Virtual Tours
• Emerging Visitor Attractions and Innovations Trends in ICT 
• Resarch and Development for Tourism and Virtual Museum 
• Travel Technology and Multimedia Mobile Systems

:: Interactive Interfaces

• Advances in Human-Computer Interface
• Brain-Computer Interface
• Computer Graphics and Computer Animation
• Human-Robot Interaction
• Interfaces and Languages 
• Mobile Augmented Reality Applications
• Novel Tangible User Interfaces

:: Digital Information and New Media

• Architecture Documentation
• Digital Cartography, Geo-Spatial Visualization and GIS Aplications 
• Digital Sound
• Future Challenges for Information Retrieval
• Journalism On-line: Discursive Analysis
• Media, Information and Documentation 
• Veracity and Credibility in Interactive Information

:: Software and Systems Engineering

• Open Source Software and Applications
• Programming Languages and Techniques
• Security Management of Emerging Networks and Services
• Social and Human Factors in Software and Systems Engineeriing
• Software Quality: Measurement and Metrics
• Telecommunications and Information Privacity
• Usability and Heuristic Assessment

:: Web 2.0 and Web 3.0

• Big Data
• Cloud Computing
• Databases Technologies for Data Mining
• E-entertainment 
• E-government
• E-job
• Ubiquitous Web

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重要日期
  • 会议日期

    11月07日

    2016

    11月09日

    2016

  • 09月10日 2016

    初稿截稿日期

  • 11月09日 2016

    注册截止日期

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