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活动简介

4th International Conference on Distributed, Ambient and Pervasive Interactions will be hold in Toronto at 17 - 22 July 2016.

征稿信息

征稿范围

  • Adaptivity

  • Aesthetics issues in smart and intelligent environments

  • Affective computing

  • Ambient Intelligence for lifelogging and personal informatics application

  • Ambient and pervasive games

  • Ambient and pervasive displays

  • Architectures for Distributed, Ambient, and Pervasive Interactions

  • Awareness in distributed, ambient, and pervasive environments

  • Civic Computing

  • Cognitive Ergonomics in Distributed, Ambient and Pervasive Interactions

  • Context–awareness

  • Emergent and Collective ambient intelligence

  • Crowd and swarm-based interaction

  • Design principles and guidelines for Distributed, Ambient and Pervasive Interactions

  • Development methods and tools for Distributed, Ambient and Pervasive Interactions

  • Embodied interaction

  • Evaluation methods and techniques for Distributed, Ambient and Pervasive Interactions

  • Field studies and deployments of Distributed, Ambient and Pervasive Systems

  • Groupware for distributed, ambient and pervasive environments

  • Human activity modelling and support

  • Implicit versus explicit interaction

  • Interaction in hybrid environments

  • Interactive matter and physical computing

  • Internet of Things

  • Living Labs, Context laboratories, and Experiential Landscapes

  • Methods and Tools for the design of Distributed, Ambient, and Pervasive Interactions

  • Multimodal / multisensory interaction

  • Multiuser Distributed, Ambient and Pervasive Interactions

  • Natural Interaction

  • Pervasive Games

  • Privacy in ambient intelligence systems

  • Sensor-augmented environments

  • Self-organization in socially aware ambient systems

  • Social aspects of interaction in smart and intelligent environments

  • Smart artifacts and smart environments

  • Smart landscapes

  • Smart and hybrid cities

  • Space-time dispersed interaction

  • Spatial and embodied smartness

  • Symmetric interaction in real and virtual worlds

  • Tangible interaction

  • Urban Computing and Pervasive Information Systems

  • User experience of privacy and trust in pervasive ambient environments

  • User requirements for Distributed, Ambient and Pervasive Interactions

  • Wearable Computing and Applications

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重要日期
  • 会议日期

    07月17日

    2016

    07月22日

    2016

  • 07月22日 2016

    注册截止日期

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