活动简介
Games are an ideal domain to study computational intelligence methods. They provide cheap, competitive, dynamic, reproducible environments suitable for testing new search algorithms, pattern based evaluation methods or learning concepts. At the same time they are interesting to observe, fun to play, and very attractive to students. This symposium, sponsored by the IEEE Computational Intelligence Society aims to bring together leading researchers and practitioners from both academia and industry to discuss recent advances and explore future directions in this field.
征稿信息

重要日期

2009-05-15
初稿截稿日期

征稿范围

Topics of interest include, but are not limited to: * Learning in games * Coevolution in games * Neural-based approaches for games * Fuzzy-based approaches for games * Console and video games * Character Development and Narrative * Opponent modeling in ga
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重要日期
  • 会议日期

    09月07日

    2009

    09月10日

    2009

  • 05月15日 2009

    初稿截稿日期

  • 09月10日 2009

    注册截止日期

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IEEE智能计算学会
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