The workshop on IT in Olympics (ITiO) aims to highlight IT innovations in Olympic games and discuss the challenges in developing and deploying high performance, complex IT systems that the game demands. It will also focus on how IT and IT-enabled applications first deployed and demonstrated in Olympics has been -- or intended to be -- widely deployed in other domains for the benefit of society and business. This workshop would receive greater attraction and help in promoting COMPSAC and CS.
Topics of interest include, but are not limited to:
· Innovations in IT in Olympics
· Challenges in design and development of high performance complex real-time, near-real time and offline systems
· Operational issues and challenges
· Fault tolerance
· Trust, security, and privacy in IT systems in Olympics
· Service dependability, survivability, and reliability
· Data organization and management
· Data analytics
· Verification, validation and testing of Olympics IT system and applications
· Wearables and Internet of Things in Olympics
· Edge computing, Fog Computing and Cloud Computing: Applications
· Mobile Olympics Apps
· User experience and engagement
· Research areas in IT in Games/Olympics
06月10日
2016
06月14日
2016
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