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This conference explores emerging interests and novel ideas in the area of information management, communication technologies and their implication of social interaction. The aim of the Tenth International Conference on Ubiquitous Information Management and Communication is to provide a forum promoting new visionary approaches and interdisciplinary researches. The conference brings researchers together from academia and industry, encourages the exchanges of ideas and information, and provides a unique opportunity in which both technology and social science meet. Two main tracks for information processing management and communication will be held, covering both research and application works of information management, intelligent information processing, interaction management, networking/telecommunications, and social interaction.

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Topics

  1. Information Processing Management 
  2. Information Management
  3. Internet search
  4. Portals / UCC management
  5. Online communities
  6. Databases / XML / Data mining
  7. Information integration
  8. Information personalization
  9. Security
  10. Intelligent Information Processing
  11. Machine learning / Machine vision
  12. Context-awareness
  13. Autonomous computing
  14. Natural language processing
  15. Affective computing
  16. Human-robot interaction / Cognitive robotics
  17. Pattern recognition
  18. Expert system / AI
  19. Interaction Management 
  20. Interaction systems / Multimodal interaction
  21. Virtual reality / Game
  22. Augmented cognition
  23. Multimedia visualization
  24. Speech recognition, Graphics and imaging
  25. Face recognition
  26. Pervasive computing
  27. Biometrics
  28.  
  29. Communications
  30. Networking/Telecommunications 
  31. Ubiquitous computing / Mobile computing / 
  32. Mobile networks
  33. Wireless BAN/PAN/LAN / Home networks
  34. Wireless mesh networks 
  35. Sensor networks / Ad hoc network
  36. Mobile multimedia QoS
  37. Mobile security / RFID
  38. Grid and cloud computing
  39. Traffic engineering / Path computation
  40. Agents and distributed computing
  41. Middleware and peer-to-peer computing
  42. Social Interaction
  43. Social computing /Informatics / Social web
  44. New communication media / Virtual 
  45. communication design
  46. Edutainment, Infotainment / E-learning
  47. Mobile interaction
  48. Cyberpsychology/Engineering psychology
  49. Cognitive Modelling, Architecture, Design
  50. User modeling
  51. Human-computer interaction / Digital human
  52. Usability / User Experience
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重要日期
  • 会议日期

    01月04日

    2016

    01月06日

    2016

  • 01月06日 2016

    注册截止日期

主办单位
Sungkyunkwan University, Korea
Universiti Kuala Lumpur, Malaysia
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