The 2nd edition of this multi-disciplinary conference will take place online as a virtual conference and will aim to encourage ideas for sustainable development in the creative industry by emphasizing the Sustainable Development Goals (SDGs) such as their application in creative industries and the contributions of the creative industry in achieving the SDGs.
Scope
The term “Creative Industries” acts as an umbrella that envelops a multitude of creative fields that range from music and artistic expression, fashion and textile manufacturing, to front-end development, photography, and videography. The scope of the 2nd edition of the “Sustainability in Creative Industries (SCI)” conference addresses the wide array of applications in creative industries and introduces a productive discourse on the aspect of sustainability, and the implementation of sustainable practices within them. Talking points such as technological utilization, nature-based solutions, sustainable business models for creative industries, and education for sustainable design, convey the main message of the conference, which is the implementation of sustainable practices within all creative industries.
The creative economy and industry are rapidly growing sectors as of today, it not only has a notable monetary impact on the world’s economy but also a substantial non-monetary value, accordingly impacting not only our economy but our social development as well. Although sustainability is not a recently developed topic, as an industry that contributes to economic, social, cultural, and even environmental development, the discussions about sustainable growth in the creative industry are required to be studied, continuously.
The creative industry shapes many of the interfaces that we use daily, how you use your phone, interact with your computer, or even interface with touch screens in the public. Advances in computer science & technology have allowed the creative industry to flourish, promoting its visage all around us, integrating beauty and artistic expression in everyday life. State-of-the-art developments on this front are experimenting with Virtual Reality & Augmented Reality, which will allow us to fully immerse ourselves in a virtual plane, pushing forward the boundaries of creativity, and enabling artists and developers to unlock their full potential. Developments such as these stand to benefit scientific and engineering fields as well, through innovations in design & modeling applications that will allow for advancements never before seen.
Plainly translated, sustainable development can be defined as “development that meets the needs of the present without compromising the ability of future generations to meet their own needs.” And so, the creative economy is not only one of the most rapidly growing sectors of the world economy, but it is also a highly transformative one in terms of income generation, job creation, and export earnings. It empowers people to take ownership of their own development and stimulates innovation and creativity which can drive inclusive and sustainable growth.
The 2nd edition of this multi-disciplinary conference will take place online as a virtual conference and will aim to encourage ideas for sustainable development in the creative industry by emphasizing the Sustainable Development Goals (SDGs) such as their application in creative industries and the contributions of the creative industry in achieving the SDGs.
Scope
The term “Creative Industries” acts as an umbrella that envelops a multitude of creative fields that range from music and artistic expression, fashion and textile manufacturing, to front-end development, photography, and videography. The scope of the 2nd edition of the “Sustainability in Creative Industries (SCI)” conference addresses the wide array of applications in creative industries and introduces a productive discourse on the aspect of sustainability, and the implementation of sustainable practices within them. Talking points such as technological utilization, nature-based solutions, sustainable business models for creative industries, and education for sustainable design, convey the main message of the conference, which is the implementation of sustainable practices within all creative industries.
Statement of Purpose
The transformative field of creative industries plays a major role in nations’ productions and economic growth. Innovations in the field aid us all, in terms of self-expression, well-being, and surprisingly, safety. It thus proves vital, that we look to implement sustainable practices in creative industries, to continually reap its benefits. The 2nd edition of SCI aims to interconnect creatives, scholars, and researchers in the field to further deliberate upon various techniques of sustainability across different fields of creative industry, ensuring their continuation for years to come, while pursuing the safety of our planet, through climate change mitigation practices.
1.1. Representation of Sustainability in Modern Media and Creative Outlets
1.2. Innovations in Creative Methods of Learning
1.3. Enabling Creativity and Freedom of Expression through Livable Campuses
1.4. Modern Virtual Spaces (AR/VR) for Education
1.5. Interactivity, Responsiveness, and Expression in Remote Learning
1.6. Mental Health Implications of Remote Learning and Isolated Environments
1.7. Equity and Equal Opportunities in Education
2.1. Efficiency and Recyclability in the Fashion and Textile Industries
2.2. Sustainability in Media and Marketing Industries
2.3. Environmentally Conscious Architectural Development and Interior Design
2.4. Utilization of Environmentally Friendly Materials in Crafts and Artisanal Professions
2.5. Smart Fabrics, Embedded, and Wearable Technology
2.6. Novel Simulation and Manufacturing Methods and Technologies
3.1. The Immortalization of Cultures through Art
3.2. Typography and Calligraphy, and the Legacy of Language
3.3. Fashion and Textiles Through the Years
3.4. Geographic Identities in Creativity and Art
3.5. Creative Methodologies for Preserving Cultural Heritage
4.1. Biomimetic Design and Its Applications
4.2. Adaptive Reuse of Urban Areas and Construction
4.3. Interactive Urban Spaces
4.4. Human-centered Design
4.5. Nature-based solutions
5.1. The Increasing Competence of Artificial Intelligence Created Art
5.2. Ethical Concerns of Creative Expression of Artificial Intelligence
5.3. Innovative Modelling Techniques
5.4. The Threat of the Rise of Consumerism as a Cultural Norm
6.1. Creative Management Strategies for a Modern Workforce
6.2. Sustainability-Focused Leadership in Enterprise
6.3. Incentivizing Sustainable Business Practices Through Governmental Policy
6.4. Smart Leadership and Entrepreneurial Methods
6.5. Manufacturing the Perfect User Experience/Interaction
IEREK has an unyielding policy regarding plagiarism. We believe that copying/taking the ideas and work of other Authors without permission and credit is fraudulent. The Reviewing committee and IEREK employees have the authority to reject a paper during its reviewing process, based on the paper being subjected to either minor or major plagiarism.
Authors must refer to, and abide by, the following instructions in submitting their abstracts/ papers:
This is not a prerequisite for presenting your work at the conference. Meaning, you can present your submitted abstract without intending to publish your work.
This process can only be initiated after payment completion and confirmation:
11月07日
2023
11月09日
2023
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