Culture-oriented science & technology is a systematic and comprehensive discipline that applies the theories and methods of modern science and technology to the development of cultural innovation. Generally, it specifically refers to the related science & technology that can directly serve, participate in, and support the performance and reproduction of cultural content. Facing all aspects of cultural creation, production, dissemination, service, consumption and reproduction, cultural-oriented science & technology focuses on providing exquisite, accurate, and high-quality technical support services for cultural development, and cultivating and leading the development of new cultural formats.
The orientation of cultural-oriented science & technology is to promote the innovation and development of modern culture as the driving force. Supported by high and new technologies such as network, information, materials, and manufacturing, it integrates cultural elements such as aesthetics, art, design, and communication, and serves the performance and presentation of cultural content, the perception and consumption of the audience, and the management and service of government administration. At the same time, it promotes the development and progress of cultural-oriented science & technology, and realizes the deep integration and innovative development of culture, science & technology, and economic society.
Against this background, the International Conference on Culture-oriented Science & Technology (CoST) aims to provide an international academic exchange platform with the theme of “cultural and technological integration” for the majority of culture-oriented scientific people, culture-oriented scientific research institutions, related universities, and international culture-oriented science & technology enterprises.
Honorary Chairs:
Wei Jiang, Communication University of China, China
Shuwu Zhang, Institute of Automation, Chinese Academy of Sciences, China
Conference Chairs:
Nanning Zheng, Xi'an Jiaotong University, China
Program Committee Chairs:
Chien Aun Chan, The University of Melbourne, Australia
Zhe Li, Osaka University, Japan
Ming Yan, Communication University of China, China
Hongbin Sun, Xi'an Jiaotong University, China
Organization Committee Chairs:
Shan Liu, Xi'an Jiaotong University, China
Jingjing Zhang, Communication University of China, China
Guixuan Zhang, Institute of Automation, Chinese Academy of Sciences, China
Technical Program Committee Chairs:
Zhi Wang, Xi'an Jiaotong University, China
Liqun Liu, Wuhan University, China
Yichun Zhang, China institute of arts science & technology, China
Yujian Jiang, Communication University of China, China
Tie Ji, Hunan University, China
Hui Li, Nankai University, China
Publication Committee Chairs:
Tetsushi Kawasaki, Gifu University, Japan
Shaolong Sun, Xi'an Jiaotong University, China
Shubin Wang, Xi'an University of Posts & Telecommunications
CoST 2023 aims to culture-oriented science & technology, intelligent theory and technology, social media and technology, big data, VR/AR, digital media engineering, immersive experience technology, etc. This conference will present and share the results of current research efforts in this field and future problems arising from the application of related technologies.
1. Basic service technology in the cultural field
1.1 Cultural value mining
1.2 Cultural big data
1.3 Digital copyrights services
1.4 Cultural service evaluation
1.5 Cultural service credit
1.6 Cultural statistics and surveys
1.7 Cultural trusted networks and computing
2.Cultural communication theory
2.1 Recommendation algorithm
2.2 Propagation model prediction
2.3 Tamper proof technology
2.4 Game confrontation
3. Intelligent technology in the cultural field
3.1 Cognitive intelligence
3.2 Language intelligence
3.3 Audiovisual intelligence
3.4 AI Cultural creation
3.5 Data intelligence
4. Immersion technology in the cultural field
4.1 Experience science (Holographic image)
4.2 AR / VR
4.3 5G / 6G + Ultra HD
4.4 Intelligent interaction
4.5 Game confrontation (Virtual interactive game)
4.6 Virtual simulation
4.7 Art calculation
5. Integration technology and system in the cultural field
5.1 Cultural performing arts
5.2 Radio, film and television
5.3 Digital publishing
5.4 Public cultural services
5.5 Cultural heritage
5.6 Cultural tourism
5.7 Creative design
5.8 Cultural equipment
5.9 Cultural internationalization
6. New technologies and services in web culture
6.1 Media convergence
6.2 Network audiovisual
6.3 Knowledge services
6.4 Mobile SNS
6.5 Cloud acting
6.6 E-sports
• All the authors are requested to submit their papers electronically in PDF format via the CoST 2022 EasyChair submission site: https://easychair.org/conferences/?conf=cost2023.
• The technical papers will be accepted up to 6 pages formatted in standard IEEE conference format.(Microsoft Word template | LaTeX Template).
• All papers must be written in English.
• All papers will be evaluated based on their novelty, fundamental insight, experimental evaluation, and potential for long-term impact; new-idea papers are encouraged.
• All accepted papers will be submitted to IEEE for publication at IEEE Xplore and then submitted for possible indexing through the ISI Conference Proceedings Citation Index, EI Compendex, etc.
• Selected papers will be recommended for publication in SCI journals:
(1) Sensors (Impact Factor: 2.146);
(2) Drones (Impact Factor: 5.532).
• Note: Indexing services are provided by independent organizations, and Conference Publishing Services (CPS) cannot guarantee that any particular abstract or index entry will be included in EI Compendex or any other indexing service.
10月11日
2023
10月14日
2023
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