活动简介

Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects, i.e. the experience of feelings or emotions. Over the past decade, research has shown the impact of affective states on work performance and on team collaboration. This also applies for software engineering that involves people in a broad range of activities, where personality, moods, and emotions play a crucial role. For successful software engineering projects, stakeholders need to experience positive affect (such as trust or appreciation), to agree on display rules for emotions, and to hold mutual commitment to the project goals.

Recently, researchers started to study the role of affective computing and affective states in software engineering. However, contributions on this topic are currently presented and discussed in diverse conferences and workshops. This workshop follows on the fifth edition held at ICSE 2020, towards the consolidation of an international, sustainable forum for researchers and practitioners interested in the role of affect in software engineering to meet, present, and discuss their work-in-progress.

High-quality contributions about empirical studies, theoretical models, as well as tools for supporting emotion awareness in software engineering are invited to the workshop, both from academia and industry.

Sponsor Type:1; 9

组委会

Workshop Organizers

Mika Mantyla, University of Oulu, Finland
Maleknaz Nayebi, York University, Canada
Paige Rodeghero, Clemson University, USA

Website and Social Media Chairs

Makayla Moster, Clemson University, USA
Oliver Karras, Leibniz University, Germany

征稿信息

重要日期

2021-01-19
初稿截稿日期
2021-02-22
初稿录用日期

征稿范围

Topics of interest include, but are not limited to:

Impact of affective states (emotions, moods, attitudes, personality traits) on individual and group performance, commitment and collaboration in software engineering

The role of affect in the social programmer ecosystem

Leveraging stakeholders affective feedback to improve software, tools, and processes (e.g., sentiment analysis of users feedback, aspect-based sentiment analysis of product reviews, etc.)

Design, development, and evaluation of tools and datasets for supporting emotion awareness in software engineering

Reusable software frameworks, APIs, and patterns for designing and maintaining affect-aware systems
Ethnographic approaches to affect monitoring in the workplace of software projects

Psychology of programming and modeling of affective states (e.g., psychological models of affect in software engineering, understanding the trigger behind emotions during developers activities, etc.)

Affective state detection from multimodal analysis of spontaneous communicative behavior such as natural language processing, use of biometric measurements, analysis of body posture and gesture, speech analysis

Affect sensing from communication artifacts (e.g., message boards, issue tracking, social media)

Methodologies for large-scale emotion mining

Emotion awareness in requirements engineering, software design, and software management

Emotion awareness in software design philosophies, development practices, and tools

Emotion awareness of developers of different genders, cultures, ages

Emotion awareness in cross-cultural teams in global software development

Methodologies and standards

Replications of prior studies

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重要日期
  • 05月31日

    2021

    会议日期

  • 01月19日 2021

    初稿截稿日期

  • 02月22日 2021

    初稿录用通知日期

  • 05月31日 2021

    注册截止日期

主办单位
Association for Computing Machinery Special Interest Group on Software Engineering - ACM SIGSOFT IEEE Computer Society
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