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活动简介

CGI is a highly selective annual conference that showcases the very best research and thinking in Computer Games. CGI is inherently interdisciplinary and multidisciplinary, reflecting work from researchersin tools and knowledge supporting the gaming process, psychology, cognitive science, HCI, Virtual and Augmented Reality, artificial intelligence, and many other fields.

Publication
CGI2018 proceedings will be published in:CGI2018 proceedings
The extended versions will be subject to additional reviewing process.

组委会

Program Committee

  • prof. dr hab. inż. Ewa Napieralska-Juszczak (Artois University, France)

  • prof. dr hab. inż. Liliana Byczkowska-Lipińska (Lodz University of Technology, Poland)

  • prof. dr hab. inż. Maria Pietruszka (University of Lodz, Poland)

  • prof. dr hab. Mykhaylo Yatsymirskyy (Lodz University of Technology, Poland)

  • dr hab. inż. Piotr Lipiński (Lodz University of Technology, Poland)

  • dr hab. inż. Piotr Napieralski (Lodz University of Technology, Poland)

  • dr hab. inż. Adam Wojciechowski (Lodz University of Technology, Poland)

Organizing committee

  • dr hab. inż. Piotr Lipiński (Lodz University of Technology, Poland)

  • dr hab. inż. Piotr Napieralski (Lodz University of Technology, Poland)

  • dr hab. inż. Adam Wojciechowski (Lodz University of Technology, Poland)

  • dr inż. Jarosław Andrzejczak (Lodz University of Technology, Poland)

  • dr inż. Radosław Bednarski (Lodz University of Technology, Poland)

  • dr inż. Krzysztof Guzek (Lodz University of Technology, Poland)

  • dr inż. Dariusz Puchała (Lodz University of Technology, Poland)

  • dr inż. Dominik Szajerman (Lodz University of Technology, Poland)

  • dr inż. Rafał Szrajber (Lodz University of Technology, Poland)

征稿信息

重要日期

2019-05-27
摘要截稿日期
2019-06-03
初稿截稿日期

征稿范围

  • Game Design
  • Game distribution platforms, game engines and processing techniques
  • Applications of artificial intelligence in computer games
  • New tools and interaction mechanisms
  • Digital distribution and multiplayer online games
  • Tools and knowledge supporting the gaming process
  • Extending the applications of technologies and tools to other areas
  • Virtual and Augmented Reality

作者指南

All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:

  • Full papers describing ...
  • Posters describing ...
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重要日期
  • 会议日期

    06月27日

    2019

    06月28日

    2019

  • 05月27日 2019

    摘要截稿日期

  • 06月03日 2019

    初稿截稿日期

  • 06月28日 2019

    注册截止日期

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