活动简介

The IEEE GEM 2018 conference is a platform for disseminating innovative research and development work on game, entertainment, and media technologies, applying lessons learned, and developing new ideas through audience interaction. Participation from all sectors including academia, industry, and government is welcome. The IEEE GEM 2018 conference brings together researchers, developers, industry, and government partners for formal and informal engagement and examination of emergent features of computer game development for entertainment, for learning/teaching, for serious purposes, and to impact society. IEEE GEM 2018 also provides an important forum for future game, entertainment, and media development talent to gain perspective on the knowledge, skills and attitude required to succeed in the game development world.

征稿信息

重要日期

2018-03-31
摘要截稿日期
2018-03-31
初稿截稿日期
2018-05-15
初稿录用日期
2018-06-15
终稿截稿日期

The main conference theme reflects recent technology developments in consumer technologies, in particular the availability of advanced AR software, advances in sensing and computer vision & display technologies and the growing sophistication of new cloud computing services; thus we find ourselves in a world open with new technological capabilities to create “Augmented Spaces and Virtual Worlds”.

GEM delegates are encouraged to submit original research works exploring these new, emerging possibilities to create exciting, engaging, authentic digital gaming and interactive-media experiences for end-users. The main conference tracks are:

Academic Research Themes

  • GEM in the Cloud
  • Mobile & Wearable Technologies for GEM
  • Augmented & Virtual Reality in GEM
  • Social and Economic Aspects of Digital GEM
  • Societal & Behavioural Impacts of GEM
  • Medical Applications of GEM
  • Augmented Spaces for GEM
  • Emerging Technologies:
    • User Interface,
    • Location-Awareness,
    • Touch & Haptics,
    • Motion Capture,
    • Distributed Intelligence,
  • eSports
  • Serious Gaming
  • Education & Learning through GEM
  • Artificial Intelligence in GEM
    • AI Engines & Accelerators
    • Deep Learning & Neural Networks

Industry Research Themes

  • GEM Design, Development & User Experience
  • Serious Gaming & Industry Applications
  • Practical Case Studies of GEM
  • GEM Platforms & Infrastructure
  • Standards & Open-Source GEM
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重要日期
  • 会议日期

    08月15日

    2018

    08月17日

    2018

  • 03月31日 2018

    摘要截稿日期

  • 03月31日 2018

    初稿截稿日期

  • 05月15日 2018

    初稿录用通知日期

  • 06月15日 2018

    终稿截稿日期

  • 08月17日 2018

    注册截止日期

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