活动简介

We are proud to present IEEE CCWC 2018 which will provide an opportunity for researchers, educators and students to discuss and exchange ideas on issues, trends, and developments in Computing and Communication. The conference aims to bring together scholars from different disciplinary backgrounds to emphasize dissemination of ongoing research in the fields of in Computing and Communication. Contributed papers are solicited describing original works in the above mentioned fields and related technologies. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions. All accepted papers will be presented during the parallel sessions of the Conference and papers will be submitted for publication at IEEE Xplore Digital Library. IEEE CCWC 2018 is listed in the IEEE conference listing here.

This conference will also promote an intense dialogue between academia and industry to bridge the gap between academic research, industry initiatives, and governmental policies. This is fostered through panel discussions, keynotes, invited talks and industry exhibits where academia is exposed to state-of-practice and results from trials and interoperability experiments. The industry in turn benefits by exposure to leading-edge research in networking as well as the opportunity to communicate with academic researchers regarding practical problems that require further research.

Las Vegas  is situated in the midst of the southern Nevada desert and it is the largest city in the state of Nevada. Las Vegas and its surrounding communities are famed for their mega-casino resorts. Along the brightly-lit Strip through the center of the city, visitors will find all manner of amusements and entertainment: circuses, stage shows, thrill rides, exotic animals, fine dining restaurants, shopping, and elaborate fountain displays. The city is laid out as follows: Main Street as well as the numbered streets run north-south, starting with Main Street in the west. The bus station is on Main Street. Downtown has several hotel-casinos, as well as the “Fremont Street Experience”, a pedestrian mall lined with casinos, shops, and restaurants near the western end of Fremont Street. A couple miles south of downtown starts the “Strip” (Las Vegas Boulevard South), a north-south street lined with large casino-hotels, shopping malls, and many other attractions. Please see this video to learn more about Las Vegas.

征稿信息

重要日期

2017-09-30
初稿截稿日期
2017-11-01
初稿录用日期
2017-11-30
终稿截稿日期

Topics and technical areas of interest include but are not limited to the following:

Track I: Computing

  • Algorithms and Theory
  • Artificial Intelligence and Machine Learning
  • Autonomic and Trusted Computing
  • Big Data, Data Management and Analytics
  • Biomedical Computing, Bioinformatics
  • Cloud Computing and Data Center Systems
  • Cloud, Cluster, Grid and P2P Computing
  • Computational Intelligence
  • Computer Architecture and VLSI
  • Computer Graphics, Simulation and Modeling
  • Computing in Management Technology
  • Concurrent data structures
  • Concurrent, Synchronization, and transactional memory
  • Context Awareness and Personalization
  • Cryptography and Applied Mathematics
  • Data Management, Exploration and Mining
  • Digital Rights Management
  • Digital System and Logic Design
  • Distributed biological algorithms and bio-inspired distributed algorithms
  • Distributed computing issues in large scale systems such as the Internet
  • Distributed OS and Middleware
  • Embedded distributed systems
  • Energy Management and Green Computing
  • Experiments and performance evaluation of distributed systems
  • Fault Tolerance and Dependability
  • File and Storage Systems
  • Green Computing
  • Local algorithms and Congestion aware algorithms
  • Mobile and Wireless Computing
  • Multiprocessor & multi-core architectures & algorithms
  • Natural Language Processing and Machine Translation
  • Nature Inspired Computing
  • Parallel and Distributed Algorithms
  • Pattern Recognition and Analysis
  • Quantum Computing
  • Reconfigurable Computing
  • Robotics and Machine Vision
  • Security, Trust and Privacy
  • Self-organization, self-stabilization, & autonomic computing
  • Signal and Image Processing
  • Systems and Software Engineering
  • Ubiquitous Computing

Track II: Communication

  • Cognitive Radio and Cognitive Networks
  • Communications Software
  • Control Systems and Applications
  • Future Internet and Next-Generation Networking Architectures
  • High Performance Networks and Protocols
  • Human Computer Interaction and Interface
  • Information Theory and Coding
  • Internet measurement, modeling, and visualization
  • MEMS Technologies for Communications
  • MIMO Communications in Computer Networks
  • Network Simulation and Emulation
  • Optical Networks and Systems
  • QoS and Resource Management
  • RFID Networks and Protocols
  • Satellite and Space Communications
  • Sensor Networks and Embedded Systems
  • Smart Spaces and Personal Area Networks
  • Social Network Behaviors, Modeling, and Analysis
  • Social Networks, Crowdsourcing, and P2P systems
  • Software Defined Networks and Network Programming
  • Space Surveillance Techniques
  • Vehicular, Underground and Underwater Networks
  • Virtual and Overlay Networks
  • Wireless Communication
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重要日期
  • 会议日期

    01月08日

    2018

    01月10日

    2018

  • 09月30日 2017

    初稿截稿日期

  • 11月01日 2017

    初稿录用通知日期

  • 11月30日 2017

    终稿截稿日期

  • 01月10日 2018

    注册截止日期

主办单位
Institute of Engineering & Management
承办单位
Institute of Engineering & Management
协办单位
IEEE USA Washington, DC
Region 06 - Western USA
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