This track aims at presenting findings and discussing trends on the exploitation of online learning resources, such as online labs, learning applications and guidance tools in STEM education. Furthermore, it aims to tackle issues to ubiquitous and mobile access to online labs, contextual learning analytics and privacy issues, supporting communities as well as evaluation methods. Reports on evaluation results and lessons learned from real-world applications of online labs and STEM apps are encouraged. Finally, this track also considers issues related to the design, development and user evaluation of online labs and STEM apps (e.g. using participatory design or user-centered design).
Topics:
Adaptive, Personalized and Context-aware Technology-Enhanced STEM education
Design, implementation, and experiments with online laboratories for STEM education
Social computing to support collaborative STEM education
Agile development support for information systems in STEM education
Wireless, Mobile, Ubiquitous and Pervasive Technologies for STEM education
Participatory Design, Interaction Design and HCI in Technology-Enhanced STEM education
Recommender systems and knowledge exchange platforms for finding and disseminating learning resources and expertise for STEM education
Privacy in STEM platforms for kids
Learning analytics for STEM education
Teacher training and engagement in STEM education
VR, AR and simulation technology for STEM education
07月03日
2017
07月07日
2017
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