Why GECCO?
The Genetic and Evolutionary Computation Conference (GECCO) presents the latest high-quality results in genetic and evolutionary computation since 1999. Topics include: genetic algorithms, genetic programming, ant colony optimization and swarm intelligence, complex systems (artificial life/robotics/evolvable hardware/generative and developmental systems/artificial immune systems), digital entertainment technologies and arts, evolutionary combinatorial optimization and metaheuristics, evolutionary machine learning, evolutionary multiobjective optimization, evolutionary numerical optimization, real world applications, search-based software engineering, theory and more.
This track invites all papers addressing the challenges of scaling evolution up to real-life complexity. This includes both the real-life complexity of biological systems, such as artificial life, artificial immune systems, and generative and developmental systems (GDS); and the real-world complexity of physical systems, such as evolutionary robotics and evolvable hardware.
Artificial life, Artificial Immune Systems, and Generative and Developmental Systems all take inspiration from studying living systems. In each field, there are generally two main complementary goals: to better understand living systems and to use this understanding to build artificial systems with properties similar to those of living systems, such as behavior, adaptability, learning, developmental or generative processes, evolvability, active perception, communication, self-organization and cognition. The track welcomes both theoretical and application-oriented studies in the above fields. The track also welcomes models of problem-solving through (social) agent interaction, emergence of collective phenomena and models of the dynamics of ecological interactions in an evolutionary context.
Evolutionary Robotics and Evolvable Hardware study the evolution of controllers, morphologies, sensors, and communication protocols that can be used to build systems that provide robust, adaptive and scalable solutions to the complexities introduced by working in real-world, physical environments. The track welcomes contributions addressing problems from control to morphology, from single robot to collective adaptive systems. Approaches to incorporating human users into the evolutionary search process are also welcome. Contributions are expected to deal explicitly with Evolutionary Computation, with experiments either in simulation or with real robots.
Topics include (but are not limited to):
* analytical methods like drift analysis, fitness levels, Markov chains, large deviation bounds,
* dynamic and static parameter choices,
* fitness landscapes and problem difficulty,
* population dynamics,
* problem representation,
* runtime analysis, black-box complexity, and alternative performance measures,
* single- and multi-objective problems,
* statistical approaches,
* stochastic and dynamic environments,
* variation and selection operators.
07月15日
2017
07月19日
2017
初稿截稿日期
注册截止日期
2018年07月15日 日本
Genetic and Evolutionary Computation Conference2016年07月20日 美国 Denver,USA
2016遗传与进化计算大会
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