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活动简介

The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emerging depth-sensing cameras and computer vision algorithms, intelligent cinematography algorithms increasingly find applications in real-world cinematography as well.

These intelligent cinematic systems can play a role not just for entertainment, but also for training, education, health-care communication, simulation, visualization and many other contexts. The automatic creation of viewpoints, motions and cuts in these environments holds the potential to produce video sequences appropriate for the wide range of applications and tailored to specific spatial, temporal, communicative, user and application contexts.
This workshop intends to bring together leading researchers from fields including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects, augmented reality, virtual reality and others related to aspects of automatic camera control and film editing.

This workshop is associated for the third time with Eurographics, and this is an opportunity to strengthen the connection between intelligent cinematography and computer graphics on topics that include interactive and automated camera control, visualization, visibility computation, and visual storytelling.

征稿信息

重要日期

2017-02-28
初稿截稿日期
2017-03-20
初稿录用日期
2017-03-31
终稿截稿日期

征稿范围

Topics of interest

  • Camera path planning and visibility

  • Interactive and automatic camera control

  • Automatic video editing

  • Movie pre-vizualization

  • Game cinematics, cinematic replays, and machinima

  • Virtual reality and augmented reality movie making

  • Immersive and interactive cinema

  • Natural user interfaces for cinematography and video editing

  • Expressive performance of virtual characters

  • Cognitive models of film perception

  • Automatic video analysis of movies

  • Re-cinematography, re-lighting and re-framing of live-action video

  • Computer-assisted multi-camera production

  • Evaluation methodologies and user experience

  • Analysis of film style

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重要日期
  • 04月24日

    2017

    会议日期

  • 02月28日 2017

    初稿截稿日期

  • 03月20日 2017

    初稿录用通知日期

  • 03月31日 2017

    终稿截稿日期

  • 04月24日 2017

    注册截止日期

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