Simulation design of mechanical laser radar sensor based on raytrace technology
编号:35 访问权限:公开 更新:2022-12-20 09:08:24 浏览:243次 张贴报告

报告开始:暂无开始时间(Asia/Shanghai)

报告时间:暂无持续时间

所在会场:[暂无会议] [暂无会议段]

摘要
   Virtual scene has become an indispensable link in the field of automatic driving research and development because it can quickly carry out automatic driving simulation and algorithm verification. Realizing the simulation of lidar sensor in virtual scene is the basis of automatic driving under simulation conditions. Based on the ray tracing technology of the Unreal Engine 4, a mechanical lidar sensor is developed and designed in the virtual environment. The sensor is implemented by Actor class in the Unreal Engine 4, and the simulation of the lidar sensor is realized by four functions: sensor parameter setting, scence scanning, collision detection and coordinate conversion. The sensor adopts modular design to realize the separation of sensor and virtual scene, so that the sensor can be applied to other virtual scenes developed through the Unreal Engine 4. Finally, the designed lidar sensor is tested, and the obtained data are compared with the actual scene. The experimental results show that the lidar sensor can effectively scan the scene data.
关键词
lidar sensor, raytrace technology, sensor simulation
报告人
Sun Jiayu
School of Electronics and Information Engineering Harbin Institute of Technology

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重要日期
  • 会议日期

    11月30日

    2022

    12月02日

    2022

  • 11月30日 2022

    初稿截稿日期

  • 12月24日 2022

    报告提交截止日期

  • 04月13日 2023

    注册截止日期

主办单位
Harbin Insititute of Technology
China Instrument and Control Society
Heilongjiang Instrument and Control Society
Chinese Institute of Electronics
IEEE I&M Society Harbin Chapter
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