征稿已开启

查看我的稿件

注册已开启

查看我的门票

已截止
活动简介

The International Conference on Game, Game Art and Gamification (ICGGAG 2017) brings together scientists, researchers, programmers, designers, computer users, and students to exchange and share their experiences, new ideas, and research results about all aspects of game, game art and gamification.

This International Conference will be casual and intimate Conference. The objective is to provide a friendly and informal atmosphere in which ongoing research in game development in many aspect can be presented and discussed.

征稿信息

重要日期

2017-08-08
初稿截稿日期
2017-08-31
初稿录用日期

征稿范围

1. AI applications for serious games
2. Alternate reality games
3. Animation for serious games & virtual worlds
4. Artifacts and art with purpose
5. Augmented reality
6. Case studies in gamification
7. Case studies in serious games & virtual worlds
8. Experimental serious games design
9. Game AI and artificial life
10. Game art
11. Game-based learning, edutainment & training
12. Game design
13. Games for business
14. Games for education
15. Games for health, well-being & exercise
16. Games for leadership
17. Games for promoting health behavior
18. Games for social innovation & change
19. Games for social wellness & campaign
20. Gamification
21. Gamification of Travel and Tourism Location-based Services and Context-Aware Systems
22. Gaming in Travel and Tourism
23. Human-computer interaction
24. Impact of games for human being
25. Impact of games for business
26. Mobile games
27. Multimedia gaming
28. Non digital games
29. Pervasive gaming
30. Serious game analytics, assessment & evaluation
31. Serious game methodologies, design & development
32. Serious game playtesting
33. User-modelling in serious games
34. Virtual characters and environments

留言
验证码 看不清楚,更换一张
全部留言
重要日期
  • 会议日期

    11月14日

    2017

    11月15日

    2017

  • 08月08日 2017

    初稿截稿日期

  • 08月31日 2017

    初稿录用通知日期

  • 11月15日 2017

    注册截止日期

联系方式
历届会议
移动端
在手机上打开
小程序
打开微信小程序
客服
扫码或点此咨询